الاثنين، 26 سبتمبر 2016

Demolition Man . 3DO

Demolition Man . 3DO . visit link in bio for more.
(#play3do)

تم تطوير اللعبة ونشرها بواسطة
Virgin Interactive
عام 1994 لأجهزة ثري دي أو .

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هية لعبة اكشن مقتبسة من الفلم بنفس الأسم واغلب مراحلها عبارة عن تصويب من منظور الشخص الأول وبعضها قتالية واحد ضد واحد وايضا توجد مهام سباقات بالسيارات ،طبعا هذه النسخة تحتوي على مقاطع او مشاهد من الفلم بين المهمات للمثل سيلفستر ستالون واستفادت اللعبة من مميزات جهاز ثري دي او بشكل كبير حيث كانت المشاهد من الفلم واضحة والساوند تراك ايضا هو الأصلي من الفلم .حصلت اللعبة على تقييمات إيجابية إجمالا.

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The 3DO game was developed in tandem with the film and entails several gameplay styles: of the game's 16 levels, nine are light gun shooter levels, four are One-on-one fighting, two are first person shooter; and one is a mission-based racing game. Due to the advanced 3DO sound engine, the soundtrack is ripped directly from the movie, and full motion video is heavily used, incorporating both footage from the film and exclusive footage of Sylvester Stallone and Wesley Snipes made specifically for the game. Jesse Ventura reprises his role as a minion to Simon Phoenix as the only actor in the movie to play a cryo-con henchman in the underground level and cryo-prison level.A version of the game was to be published by Atari Corporation for its Atari Jaguar,but was cancelled.

The game uses a password system to save progress, while the 3DO's internal memory is used to save the high score list. There are three difficulty modes.

The light gun shooter levels support the 3DO Gamegun in addition to the standard gamepad. The Gamegun can be daisy-chained to a standard gamepad, which then acts as an extension cord and allows the player to navigate the pause menu and play the non-light gun levels without having to switch out controllers; in fact, Demolition Man will not acknowledge the Gamegun if it is plugged into the controller port on the 3DO itself. The light gun levels are set on a static background on which digitized enemies pop out at random, in a shooting gallery style of gameplay.

The one-on-one fighting levels are similar to Mortal Kombat, in that they feature digitized sprites viewed from a side perspective. In all four levels the player controls John Spartan and plays against Simon Phoenix, but Phoenix's AI is different in each level.

The first person shooter levels are extremely simple compared to most games in the genre: there are no doors, switches, or health or ammunition pickups, and the player has only one weapon (a pistol) with unlimited ammunition. In lieu of health pickups, John Spartan slowly recovers health over time. The level designs are on a two dimensional square grid and are maze-like, with a great number of branching paths. The player's objective is to reach a specific location within the level.

In the racing level, the player must catch up to Simon Phoenix's car before his own car runs out of fuel, avoiding other cars on the road while picking up fuel refills.

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